On September 11th, Nintendo released Super Mario Maker exclusively on its Wii U platform. In Super Mario Maker, players utilize a wide array of given tools to create their own Mario themed levels in the vein of the classic Super Mario Bros. (NES), Super Mario Bros. 3 (NES), Super Mario World (SNES) and Super Mario Bros Wii U (Wii U) games. The possibilities of what can be created with the provided tools are nearly endless with the ability to design whatever your creativity allows.
Originally, I wasn’t too excited for the game. I loved the concept of it and agree that it was a clever way of celebrating Mario’s 30th anniversary, but it just didn’t catch my attention as a “must-have” purchase. But as the day of its inevitable release approached and it finally hit store shelves, an unexpected eagerness of wanting the game came about me and it was quickly in my hands. I haven’t regretted it one bit.
In the past week, I’ve created and uploaded a dozen courses. It has been an incredibly fun and engaging experience. It’s one thing to have grown up playing Mario for the past thirty years, and an entirely different thing to sit down and create your own. I’ve enjoyed it so much that I went on to create Mario Maker Central.
Mario Maker Central is Twitter account with the goal of sharing courses with everyone who wants theirs to be shared. There are so many awesome levels being created by fans out there that I wanted a way to have some way of exposing them. This is my way of creating awareness to other fan made levels and so far the reception has been fairly positive.
So if you happen to have picked up the game or plan to some time in the future, follow Mario Maker Central on Twitter and feel free to share your courses and I’ll gladly tweet them out!